The Witcher 2 Poker Dice Mod

The Witcher 2 Poker Dice Mod 3,6/5 3665 reviews
  • Has anyone made a mod for the Witcher that lets you win dice poker every time? I've been playing for hours against a novice player and haven't won a single round. It's obvious that it's weighted towards the computer so it gets consistently better odds. I hate purely random games to begin with, and having it stacked against you means there is no reason to play to begin with.
  • Aug 15, 2014 Easy way to make money replace C: Steam SteamApps common the witcher 2 CookedPC basescripts.dzip with the one in this file. 2 version-Normal dice poker with increased wager (up to 5000).

If you have played The Witcher or The Witcher 2: Assassins of Kings, you’re familiar with Dice Poker, the addictive little minigame that came with the first two games, and that has been replaced by the card game Gwent in The Witcher 3: Wild Hunt.

Lead Quest Designer Mateusz Tomaszkiewicz explained on the official forums that at one point in time the team wanted to have both minigames in their latest title, but the idea was discarded for production reasons.

For The Witcher 2: Assassins of Kings on the PC, a GameFAQs message board topic titled 'Dice poker with the monk in Flotsam'. Jul 23, 2013 About this mod Fixes the Dice Poker and Arm Wrestling minigames so you always win.

The Witcher 2 Poker Dice Mods

Dice Poker simply could not be translated to the new game without recreating it from scratch for technical reasons, and this would have required programmers, designers and artists to work on it for a long time. Due to time constraints and the large number of new features that have been implemented, this was not considered possible. There simply weren’t enough people to work on both minigames and the rest of the game, so after long discussions the team had to choose.

The folks at CD Projekt are aware that not everyone may be happy with the decision, but they wanted a chance to create a new minigame instead of just making the same for the first time. Tomaszkiewicz understands that some will be dissatisfied, but hopes that they’ll give Gwent a chance when the game will be released.

Asked whether it’d be possible for Dice Poker to return as DLC, Tomaszkiewicz mentioned that he’d throw the proposal at the team, but knowing the production plans, it’s very unlikely, and he doesn’t want to create false hopes or make empty promises.

There has also been some discussion among the community about the fact that Gwent is not exactly fitting with the lore, as it really doesn’t fit as a game that would be played in the world of The Witcher by its inhabitants.

Poker Dice Extra Sets in Inventory

Tomaszkiewicz explained that there has been fierce discussion on this among the team as well. It has been a long process with different versions of the board and the decks experimented on, but in the end they went with suspension of disbelief because the minigame is supposed to be a light-hearted break from the seriousness of the story. They focused fully on the fun of the game, even at the cost of breaking immersion and lore a bit.

The cards include several winks for the fans of the previous games and the books, and Tomaszkiewicz feels that its pure “fun factor” compensates for breaking the fourth wall.

See full list on witcher.fandom.com

In addition to this, we get more information from Level Designer Miles Tost, who mentioned that the effect following sword swings cannot be deactivated, because it serves as visual feedback between weak and strong attacks.

@ACFan101 I don’t think you can. Serves as visual feedback for whether you used a fast or strong attack.

— Miles Tost (@MilezZx) May 3, 2015

He also mentioned that he’s “superproud” of what the team has achieved:

@Flare_TM Aww, I don’t know about GOTY but I’m superproud of what we achieved and I love the game to bits. Wait till release is killing me.

— Miles Tost (@MilezZx) May 2, 2015

Finally, a lone new screenshot has been released on Facebook today. Looks like on Sunday we get a limited version of the daily dose. You can check it out at the top of the post.

Dice poker returns as a mini-game in The Witcher 2: Assassins of Kings. Due to its inherent reliance on sheer luck, it is not a good way of making money.

The game is essentially unchanged from the original game, except that you now must physically 'roll' the dice and you have the possibility of losing one or more of them if they roll off the playing surface. The game now also takes one round only so there is more room for luck and less for tactics.

Witcher 2 Roll Dice

Compared to the first game, the camera angle at which the board is shown and the results of the rolled dice are more difficult to parse, making it more difficult to get a general overview of the situation. Another less than desirable change, the quick view of the current dice combinations for each player after the initial roll has been taken away resulting in a less accessible mini-game.

See Full List On Witcher.gamepedia.com

The gambling aspect is also weighted against the player; the most that Geralt can bet is 10 orens on the first round and another 10 on the second, however the opponent can potentially raise Geralt's initial bet by another 10 orens and his second bet by another 10 orens (which they will only do if they have a good hand), effectively meaning that the stakes are going to be higher when the opponent has a good hand than when Geralt has a good hand, so on average you stand to lose more than you gain, all other things being equal.

It is possible to save before starting playing and then saving again if you win but relaoding the save if you lose, thus only ever winning games, however this is a very slow and tedious way of making orens.

Basics[edit edit source]

  • Each game consists of one round unless a draw occurs.
  • The round starts with you placing the bid. The opponent accepts or raises the bid and you are given the first option to take or to pass. (Note that on the 360 it is quicker to initially bet the minimum 5 orens and accept your opponents raise than to bet the maximum and wait while the console works out that it can't raise you. The opponent will generally / always raise if you bet the minimum to start).
  • You and your opponent roll all five dice. This is done by placing them above the board and clicking the left mouse button (360: flicking the right analogue stick). Moving the mouse (360: right stick) when rolling influences the direction the dice will roll and how strong the throw will be. (On a 360, the left stick decides the initial starting position). You must be careful not to throw them beyond the board. (On the 360 a gentle push downwards with the right stick should always keep all five dice in play).
  • At this moment you can choose to re-roll any dice or none.
  • After selecting the desired dice and confirming by pressing space (on the PC), both you and your opponent have once again an opportunity to raise the bid, match it, or resign.
  • You re-roll selected dice if any and can see the final result. Whoever has the better combination of dice after re-rolling wins the game. If both players have the same combinations, the highest roll wins. If both rolls are exactly the same it's a draw and another round begins with the same bid.
  • winning combinations are (highest to lowest):
    • Five-of-a-kind – five dice showing the same value
    • Four-of-a-kind – four dice showing the same value
    • Full House – a pair and a three
    • Six-high straight – dice showing II, III, IV, V and VI
    • Five-high straight – dice showing I, II, III, IV and V
    • Three-of-a-kind – three dice showing the same value
    • Two pairs – dice showing two matched pairs of values
    • One pair – dice showing a single matched pair of values

Associated Quests[edit edit source]

Players[edit edit source]

Prologue[edit edit source]

  • an unnamed soldier among the tents in Foltest's army camp will initiate Geralt to the game

Chapter I[edit edit source]

  • a trio on the lower level of the Flotsam inn
    • Casimir
    • Bendeck
    • Zindrab (only after the first two have been defeated)
  • the French Monk (DLC)
  • Einar Gausel (only after the trio at the inn have been defeated)
  • Sendler (only after Einar Gausel has been defeated)
Witcher

Chapter II[edit edit source]

  • behind the smithy in Vergen:
    • Cornelius Meyer
    • Bruno Biggs
  • outside the Kaedweni camp canteen:
    • Fragile
    • Gondor
  • Cecil Burdon, only after beating the innkeeper at The Cauldron)
  • Haggard, the blacksmith's apprentice (only after beating Cecil Burdon)
  • Lasota (only after Madame Carole has been defeated)
  • Madame Carole (only after Zyvik has been defeated on Roche's path)
  • Skalen Burdon, to win the Dun Banner cloak
  • Zyvik (only after Gondor and Fragile have been defeated)

Chapter III[edit edit source]

  • inside a ruined building in the northeastern part of Loc Muinne
    • Aylaya
    • Filly
    • Hadrian the Black (only after defeating Aylaya and Filly)
    • Adelina (only after defeating Hadrian the Black)
  • The Incredible Lockhart (only after defeating Adelina)

Galleries[edit edit source]

In the Army camp[edit edit source]

In Flotsam[edit edit source]

  • Casimir

  • Bendeck

  • Zindrab

In Vergen[edit edit source]

  • Cornelius Meyer

  • Bruno Biggs

In the Kaedweni camp[edit edit source]

  • Fragile

  • Gondor

In Loc Muinne[edit edit source]

  • Aylaya

  • Filly

  • Hadrian the Black

  • Adelina

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